Creates a new DifficultyHitObject.
The hit object which this DifficultyHitObject wraps.
The last hit object which occurs before hit object in the beatmap.
The rate at which the gameplay clock is run at.
The list of DifficultyHitObjects in the current map
The index of this DifficultyHitObject in objects list.
Readonly baseThe IHitObject this DifficultyHitObject wraps.
Readonly deltaAmount of time elapsed between baseObject and lastObject, adjusted by clockrate.
Readonly endClockrate adjusted end time of baseObject.
The index of this DifficultyHitObject in the list of all DifficultyHitObjects.
Readonly lastThe last hit object which occurs before IHitObject.
Readonly startClockrate adjusted start time of baseObject.
Wraps a hit object and provides additional information to be used for difficulty calculation.