Interface IHasNodeSamples

A hit object with node samples.

interface IHasNodeSamples {
    nodeSamples: HitSample[][];
}

Hierarchy (view full)

Properties

Properties

nodeSamples: HitSample[][]

The samples to be played when each node of the IHasPath is hit. 0: The first node. 1: The first repeat. 2: The second repeat. ... n-1: The last repeat. n: The last node.