Class StoryboardLayer

A storyboard layer.

Constructors

Properties

depth: number

Storyboard layer name.

elements: IStoryboardElement[] = []

Storyboard layer elements.

masking: boolean

Should this layer be masked or not?

name: string

Storyboard layer name.

visibleWhenFailing: boolean = true

Is this layer visible when player fails.

visibleWhenPassing: boolean = true

Is this layer visible when player is alive.