The optional link to the base beatmap. Base beatmap is preferrable for beatmap converters.
Beatmap skin configuration.
Beatmap control points.
Beatmap difficulty.
Beatmap editor settings.
Beatmap events & Storyboard.
Beatmap file version.
The date when the beatmap file was updated last time.
Beatmap general info.
Beatmap hit objects.
Beatmap metadata.
Original gamemode of a beatmap before any conversions.
The most common BPM of a beatmap.
Maximal BPM of a beatmap.
Minimal BPM of a beatmap.
The ammount of hittable objects.
The ammount of holdable objects.
Playable beatmap length in milliseconds.
Beatmap gamemode.
The ammount of slidable objects.
The ammount of spinnable objects.
The total break time of a beatmap.
Total beatmap length in milliseconds.
Creates a copy of this beatmap. Non-primitive properties will be copied via their own clone() method.
A copied beatmap.
A parsed beatmap.