The positional length of the hit object.
The duration of the hit object.
The time at which the hit object ends.
Hit sound data of this hit object.
Hit type data of this hit object.
Hit windows of this hit object.
Optional
legacyOffset to the last tick.
The samples to be played when each node of the IHasPath is hit. 0: The first node. 1: The first repeat. 2: The second repeat. ... n-1: The last repeat. n: The last node.
The curve.
The amount of times the hit object repeats.
Samples of this hit object.
The duration of a single span.
The number of spans of the hit object.
The time at which hit object starts.
Optional
tickSpacing between ticks of a slidable object.
Optional
tickThe length (in milliseconds) between ticks of this slidable object.
Optional
tickAn extra multiplier that affects the number of ticks generated by this slidable object. An increase in this value increases tick distance, which reduces the number of ticks generated.
Velocity of a slidable object.
Creates a new copy of this hit object.
a copy of this hit object.
A HitObject that has a curve.