Custom beatmap colors.
Beatmap file version for which this storyboard was created.
Depth of the currently front-most storyboard layer, excluding the overlay layer.
Whether the storyboard can fall back to skin sprites in case no matching storyboard sprites are found.
Variables of the storyboard.
Across all layers, find the earliest point in time that a storyboard element exists at.
Will return null
if there are no elements.
This iterates all elements and as such should be used sparingly or stored locally.
Across all layers, find the latest point in time that a storyboard element ends at. Will return null if there are no elements. This iterates all elements and as such should be used sparingly or stored locally. Videos and samples return start time as their end time.
Adds a new storyboard layer.
A storyboard layer.
Finds a storyboard layer by its name. Otherwise will create a new storyboard layer with this name.
The name of the storyboard layer.
The storyboard layer.
Finds a storyboard layer by its type. Returns background layer if type doesn't exist.
The type of the storyboard layer.
The storyboard layer.
A beatmap storyboard.