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Class TaikoStrongHitObject

Hierarchy

Index

Constructors

Properties

hitWindows: HitWindows = ...
DEFAULT_SIZE: number = ...

Default size of a drawable taiko hit object.

DEFAULT_STRONG_SIZE: number = ...

Default size of a strong drawable taiko hit object.

STRONG_SCALE: number = ...

Scale multiplier for a strong drawable taiko hit object.

Accessors

  • get isStrong(): boolean
  • set isStrong(value: boolean): void
  • Whether this HitObject is a "strong" type. Strong hit objects give more points for hitting the hit object with both keys.

    Returns boolean

  • Whether this HitObject is a "strong" type. Strong hit objects give more points for hitting the hit object with both keys.

    Parameters

    • value: boolean

    Returns void