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Hierarchy

  • Skill
    • Peaks

Index

Constructors

Properties

colour: Colour
rhythm: Rhythm
stamina: Stamina

Accessors

  • get colourDifficultyValue(): number
  • get difficultyValue(): number
  • For each section, the peak strains of all separate skills are combined into a single peak strain for the section. The resulting partial rating of the beatmap is a weighted sum of the combined peaks (higher peaks are weighted more).

    Returns number

    The combined star rating of the beatmap, calculated using peak strains from all sections of the map.

  • get rhythmDifficultyValue(): number
  • get staminaDifficultyValue(): number

Methods

  • process(current: DifficultyHitObject): void