The distance travelled by the cursor upon completion of this slider if it was hit with as few movements as possible. This is set and used by difficulty calculation.
The time taken by the cursor upon completion of this slider if it was hit with as few movements as possible. This is set and used by difficulty calculation.
Scoring distance with a speed-adjusted beat length of 1 second (ie. the speed slider balls move through their track).
The radius of hit objects (ie. the radius of a Circle).
Minimum preempt time at AR=10.
Creates a deep copy of this slider.
Cloned slider.
The position of the cursor at the point of completion of this slider if it was hit with as few movements as possible. This is set and used by difficulty calculation.