Options
All
  • Public
  • Public/Protected
  • All
Menu

Class CatchDifficultyHitObject

Hierarchy

  • DifficultyHitObject
    • CatchDifficultyHitObject

Index

Constructors

  • new CatchDifficultyHitObject(hitObject: IHitObject, lastObject: IHitObject, clockRate: number, halfCatcherWidth: number, objects: DifficultyHitObject[], index: number): CatchDifficultyHitObject

Properties

baseObject: PalpableHitObject

The hit object wrapped by this difficulty hit object.

lastNormalizedPosition: number
lastObject: PalpableHitObject

The last hit object which occurs before base object.

normalizedPosition: number
strainTime: number

Milliseconds elapsed since the start time of the previous difficulty hit object, with a minimum of 40ms.